mirror of
https://github.com/AlecM33/Werewolf.git
synced 2025-12-26 15:57:50 +01:00
Better logging for games, tweak width of mobile game header
This commit is contained in:
@@ -97,6 +97,7 @@ io.on('connection', function(socket) {
|
||||
const game = activeGames[Object.keys(activeGames).find((key) => key === playerInfo.code)];
|
||||
if (game && game.players.length < game.size) {
|
||||
activeGames[Object.keys(activeGames).find((key) => key === playerInfo.code)].players.push({name: playerInfo.name, id: playerInfo.id});
|
||||
console.log(playerInfo.name + " joined the game!");
|
||||
socket.emit('success');
|
||||
} else {
|
||||
if (game && game.players.length === game.size) {
|
||||
|
||||
Reference in New Issue
Block a user