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@@ -37,10 +37,8 @@
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</ul>
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</div>
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<h1 class="how-to-use-header" id="purpose-of-the-app">Purpose</h1>
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<div class="how-to-use-section">This app helps a group play Werewolf when meeting virtually, or when you don't have
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Werewolf cards with you. In general, the app can be very efficient for setting up games of any size and configuration.
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Once everyone has joined the room, cards can be quickly dealt and re-dealt, and important information such as
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role descriptions, time remaining, and the status of players is conveniently centralized. It's flexible, free,
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<div class="how-to-use-section">This app helps a group play Werewolf when meeting virtually, or when it's simply difficult to
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play with physical cards. Set up games with any number of roles and deal them to everyone's device. It's flexible, free,
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and doesn't require installing an app or creating an account. If you use this app, I'd love to hear about it. I
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am always looking for ways to improve this tool.
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</div>
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@@ -50,27 +48,23 @@
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<br>
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<h3>- Step One: Choosing a method of moderation</h3>
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<br>
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You have two options for moderation during the game. If the moderator isn't playing, you can choose the <span class="emphasized">Dedicated
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Moderator</span> option. Dedicated Moderators are not dealt into the game. Once they start the game, they will know
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everyone's role. During the game, they can kill players, reveal players' roles, transfer their
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moderator powers, play/pause the timer (if there is one), end the game (revealing everyone's role), or return the game to the lobby.
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Choose either the <span class="emphasized">Dedicated
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Moderator</span> option or the <span class="emphasized">Temporary Moderator</span> option. Dedicated moderators
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are not dealt into the game, while temporary moderators are. Both will have moderator powers, but temporary moderators
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will not know anyone's role. When they first remove someone from the game, their moderator powers will be transferred to that person,
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who will become a dedicated moderator.
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<br><br>
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Similarly, you can also choose the <span class="emphasized">Temporary Moderator</span> option. You are dealt a role,
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and you have the same powers as the Dedicated Moderator, except game knowledge - you know the same
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information that a regular player does. When you remove the first player from the game (which can be yourself),
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they will automatically become the dedicated moderator.
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<br><br>
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<span class="emphasized">Dedicated Moderators</span> can transfer their moderator powers to a player that is out,
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or to a spectator. That way, if the current Dedicated Moderator has to leave, or simply does not want to moderate
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Dedicated moderators can transfer their moderator powers to any player that has been eliminated,
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or to a spectator. That way, if the current moderator has to leave, or simply does not want to moderate
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anymore, they can easily delegate.
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<br><br>
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<h3>- Step Two: Build your deck</h3>
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<br>
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There is a role box on this page that includes a list of <span class="emphasized">Default Roles</span> and a list
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There is a <span class="emphasized">Role Box</span> on this page that includes a list of <span class="emphasized">Default Roles</span> and a list
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of <span class="emphasized">Custom Roles</span>, which can be displayed by selecting the appropriate button within the box.
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If you want to add a certain role to the game, click the <span class="emphasized">green plus</span> and one copy
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of it will be added to the <span class="emphasized">Deck</span> which is the other box displaying a player count.
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Likewise, if you want to remove one copy of a given role, click the <span class="emphasized">red minus</span> on the role
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If you want to add a certain role to the game, click the green plus, and one copy
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of it will be added to the <span class="emphasized">Deck Box</span>, which displays the added roles and the corresponding player count.
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Likewise, if you want to remove one copy of a given role, click the red minus on the role
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in the Deck Box.
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<br><br>
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Here I add 3 villagers to the game, and then remove them:
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@@ -95,13 +89,13 @@
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<h3>- In the Lobby</h3>
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<br>
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In the Lobby, moderators can manage the people in the room and the cards in the game. By clicking
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the <span class="emphasized">three vertical dots (AKA the "kebab menu")</span> next to a given player (<span class="emphasized">point A</span>
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the three vertical dots (AKA the "kebab menu") next to a given player (<span class="emphasized">point A</span>
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in the screenshot below), you have the option to kick that player. You can do the same with a spectator by first
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viewing the spectator list (<span class="emphasized">point C</span>) and clicking their kebab menus. By clicking the
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"Edit Roles" button (<span class="emphasized">point B</span>), you can change which roles are in the game and the
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quantities of those roles. This button will bring up the same module you encountered when you first created the room.
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Saving any changes to the roles may affect the player count. If you wish to <span class="emphasized">start the game (point B)</span>, the number
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of Players in the Lobby must equal the number of cards in the game.
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Saving any changes to the roles may affect the player count. If you wish to start the game <span class="emphasized">(point B)</span>, the number
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of players in the lobby must equal the number of cards in the game.
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<br><br>
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<img alt="moderator view in the lobby" class='tutorial-image-small-portrait' src="../images/tutorial/dedicated-mod-lobby-mobile.webp"/>
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<br><br>
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@@ -113,15 +107,15 @@
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but not the "Reveal" option. Or, if you happen to have a role that reveals but is not immediately removed from the game,
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you can use the "Reveal" option but not the "Kill" option. You of course don't have to utilize either of these options.
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If you just want to use the app to deal cards, you are free to do that. The moderator also has permission to
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play and pause the Timer (<span class="emphasized">Point B</span>), and can end the game (revealing everyone's role)
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or return the game to the Lobby (<span class="emphasized">Point C</span>), where it can be started anew with different settings.
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play and pause the timer (<span class="emphasized">Point B</span>), and can end the game (revealing everyone's role)
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or return the game to the lobby (<span class="emphasized">Point C</span>), where it can be started again with different settings.
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<br><br>
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<img alt="moderator view during the game" class='tutorial-image-small-portrait' src="../images/tutorial/dedicated-mod-in-progress-mobile.webp"/>
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<br><br>
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Similarly, the <span class="emphasized">Temporary Moderator view</span> looks like the below image. They have
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Similarly, the <span class="emphasized">Temporary Moderator</span> view looks like the below image. They have
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much the same abilities as a dedicated moderator, except they don't know role or alignment information and cannot
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transfer their powers. Their powers will be transferred automatically to the first person they remove from the game
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(which can be themselves).
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(which can be themselves!).
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<br><br>
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<img alt="temporary moderator view during the game" class='tutorial-image-small-portrait' src="../images/tutorial/temp-mod-in-progress-mobile.webp"/>
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<br><br>
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@@ -136,7 +130,7 @@
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<h1 class="how-to-use-header" id="being-a-player">Being a Player</h1>
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<div class="how-to-use-section">
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This is an example of what a <span class="emphasized">Player</span> is seeing, including the running timer,
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their role card, and the player list. You can also edit your name for the Room by clicking the pencil next to it.
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their role card, and the player list. You can also edit your name for the room by clicking the pencil next to it.
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Below, we flip our role card up and down by double-clicking it, and then we bring up the prompt to edit our name:
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<br><br>
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<img alt='player-view' class='tutorial-image-small-portrait' src="../images/tutorial/player-view.gif"/>
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@@ -144,8 +138,8 @@
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Players can view the timer, but only the current moderator can play and pause it. Your role card starts flipped over
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- this is useful if you are in-person and don't want someone else accidentally seeing your role as
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it is dealt. You can view your role at any time by double-clicking/double-tapping it. Requiring a double-click guards against the possibility
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of accidentally flipping your role when tapping other things. Within the Player List, you can see who is alive or
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dead and who has had their role revealed. There is also a <span class="emphasized">role info button</span> that,
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of accidentally flipping your role when tapping other things. Within the player list, you can see who is alive or
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dead and who has had their role revealed. There is also a role info button that,
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when pressed, displays all the different roles in the current game, including their descriptions and alignment (Good/Evil).
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<br><br>
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</div>
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