Files
Werewolf/server/api/GamesAPI.js

38 lines
1.3 KiB
JavaScript

const express = require('express');
const router = express.Router();
const debugMode = Array.from(process.argv.map((arg) => arg.trim().toLowerCase())).includes('debug');
const logger = require('../modules/Logger')(debugMode);
const GameManager = require('../modules/GameManager.js');
const gameManager = new GameManager().getInstance();
router.post('/create', function (req, res) {
logger.debug('Received request to create new game: ' + JSON.stringify(req.body, null, 4));
const gameCreationPromise = gameManager.createGame(req.body, false);
gameCreationPromise.then((result) => {
if (result instanceof Error) {
res.status(500).send();
} else {
res.send(result); // game was created successfully, and access code was returned
}
});
});
router.get('/availability/:code', function (req, res) {
const joinGamePromise = gameManager.joinGame(req.params.code);
joinGamePromise.then((result) => {
if (result === 404) {
res.status(404).send();
} else if (result instanceof Error) {
res.status(400).send(result.message);
} else if (typeof result === "string") {
logger.debug(result);
res.status(200).send(result);
} else {
res.status(500).send();
}
});
});
module.exports = router;