Files
Werewolf/server/config/globals.js

53 lines
1.3 KiB
JavaScript

const globals = {
ACCESS_CODE_CHAR_POOL: 'abcdefghijklmnopqrstuvwxyz0123456789',
ACCESS_CODE_LENGTH: 6,
CLOCK_TICK_INTERVAL_MILLIS: 10,
CLIENT_COMMANDS: {
FETCH_GAME_STATE: 'fetchGameState',
GET_ENVIRONMENT: 'getEnvironment',
START_GAME: 'startGame',
PAUSE_TIMER: 'pauseTimer',
RESUME_TIMER: 'resumeTimer',
GET_TIME_REMAINING: 'getTimeRemaining'
},
STATUS: {
LOBBY: "lobby",
IN_PROGRESS: "in progress",
ENDED: "ended"
},
USER_SIGNATURE_LENGTH: 25,
USER_TYPES: {
MODERATOR: "moderator",
PLAYER: "player",
TEMPORARY_MODERATOR: "player / temp mod"
},
ERROR_MESSAGE: {
GAME_IS_FULL: "This game is full"
},
EVENTS: {
PLAYER_JOINED: "playerJoined",
SYNC_GAME_STATE: "syncGameState"
},
ENVIRONMENT: {
LOCAL: "local",
PRODUCTION: "production"
},
LOG_LEVEL: {
INFO: "info",
DEBUG: "debug",
ERROR: "error",
WARN: "warn",
TRACE: "trace"
},
GAME_PROCESS_COMMANDS: {
END_GAME: "endGame",
START_GAME: "startGame",
START_TIMER: "startTimer",
PAUSE_TIMER: "pauseTimer",
RESUME_TIMER: "resumeTimer",
GET_TIME_REMAINING: "getTimeRemaining"
}
};
module.exports = globals;