Files
Werewolf/client/src/scripts/game.js
AlecM33 45111da832 lint
2022-01-20 23:35:22 -05:00

447 lines
19 KiB
JavaScript

import { UserUtility } from '../modules/UserUtility.js';
import { globals } from '../config/globals.js';
import { templates } from '../modules/Templates.js';
import { GameStateRenderer } from '../modules/GameStateRenderer.js';
import { toast } from '../modules/Toast.js';
import { GameTimerManager } from '../modules/GameTimerManager.js';
import { ModalManager } from '../modules/ModalManager.js';
import { stateBucket } from '../modules/StateBucket.js';
import { io } from 'socket.io-client';
import { injectNavbar } from '../modules/Navbar.js';
import { XHRUtility } from '../modules/XHRUtility.js';
const game = () => {
injectNavbar();
const socket = io('/in-game');
const timerWorker = new Worker(new URL('../modules/Timer.js', import.meta.url));
const gameTimerManager = new GameTimerManager(stateBucket, socket);
const gameStateRenderer = new GameStateRenderer(stateBucket, socket);
socket.on('disconnect', () => {
toast('Disconnected. Attempting reconnect...', 'error', true, false);
});
socket.on('connect', () => {
if (!stateBucket.joinRequestInFlight) {
prepareGamePage(
stateBucket,
stateBucket.accessCode,
gameTimerManager,
gameStateRenderer,
timerWorker,
socket,
UserUtility.validateAnonUserSignature(stateBucket.environment)
);
}
});
XHRUtility.xhr(
'/api/games/environment',
'GET',
null,
null
)
.then((res) => {
stateBucket.environment = res.content;
joinGame(res, gameTimerManager, gameStateRenderer, socket, timerWorker);
}).catch((res) => {
toast(res.content, 'error', true);
});
};
function joinGame (environmentResponse, gameTimerManager, gameStateRenderer, socket, timerWorker) {
let cookie = UserUtility.validateAnonUserSignature(environmentResponse.content);
const splitUrl = window.location.href.split('/game/');
const accessCode = splitUrl[1];
if (/^[a-zA-Z0-9]+$/.test(accessCode) && accessCode.length === globals.ACCESS_CODE_LENGTH) {
XHRUtility.xhr(
'/api/games/' + accessCode + '/players',
'PATCH',
null,
JSON.stringify({ cookie: cookie })
)
.then((res) => {
UserUtility.setAnonymousUserId(res.content, environmentResponse.content);
stateBucket.accessCode = accessCode;
stateBucket.joinRequestInFlight = false;
cookie = res.content;
setClientSocketHandlers(stateBucket, gameStateRenderer, socket, timerWorker, gameTimerManager);
prepareGamePage(stateBucket, accessCode, gameTimerManager, gameStateRenderer, timerWorker, socket, cookie);
}).catch((res) => {
if (res.status === 404) {
window.location = '/not-found?reason=' + encodeURIComponent('game-not-found');
} else if (res.status >= 500) {
toast(
'The server is experiencing problems. Please try again later',
'error',
true
);
}
});
}
}
function prepareGamePage (stateBucket, accessCode, gameTimerManager, gameStateRenderer, timerWorker, socket, cookie) {
socket.emit(globals.COMMANDS.FETCH_GAME_STATE, accessCode, cookie, function (gameState) {
stateBucket.currentGameState = gameState;
document.querySelector('.spinner-container')?.remove();
document.querySelector('.spinner-background')?.remove();
document.getElementById('game-content').innerHTML = templates.INITIAL_GAME_DOM;
toast('You are connected.', 'success', true, true, 2);
processGameState(stateBucket.currentGameState, cookie, socket, gameStateRenderer, gameTimerManager, timerWorker);
if (!gameState.client.hasEnteredName) {
document.getElementById('prompt').innerHTML = templates.NAME_CHANGE_MODAL;
document.getElementById('change-name-form').onsubmit = (e) => {
e.preventDefault();
const name = document.getElementById('player-new-name').value;
if (validateName(name)) {
socket.emit(globals.COMMANDS.CHANGE_NAME, gameState.accessCode, {
name: name,
personId: gameState.client.id
}, (result) => {
switch (result) {
case 'taken':
toast('This name is already taken.', 'error', true, true, 8);
break;
case 'changed':
ModalManager.dispelModal('change-name-modal', 'change-name-modal-background');
toast('Name set.', 'success', true, true, 5);
propagateNameChange(stateBucket.currentGameState, name, stateBucket.currentGameState.client.id);
processGameState(stateBucket.currentGameState, cookie, socket, gameStateRenderer, gameTimerManager, timerWorker);
}
});
} else {
toast('Name must be between 1 and 30 characters.', 'error', true, true, 8);
}
};
}
});
}
function processGameState (currentGameState, userId, socket, gameStateRenderer, gameTimerManager, timerWorker, refreshPrompt = true) {
displayClientInfo(currentGameState.client.name, currentGameState.client.userType);
if (refreshPrompt) {
removeStartGameFunctionalityIfPresent(gameStateRenderer);
document.querySelector('#end-game-prompt')?.remove();
}
switch (currentGameState.status) {
case globals.STATUS.LOBBY:
document.getElementById('game-state-container').innerHTML = templates.LOBBY;
gameStateRenderer.renderLobbyHeader();
gameStateRenderer.renderLobbyPlayers();
if (
currentGameState.isFull
&& (
currentGameState.client.userType === globals.USER_TYPES.MODERATOR
|| currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
)
&& refreshPrompt
) {
displayStartGamePromptForModerators(currentGameState, gameStateRenderer);
}
break;
case globals.STATUS.IN_PROGRESS:
gameStateRenderer.renderGameHeader();
switch (currentGameState.client.userType) {
case globals.USER_TYPES.PLAYER:
document.getElementById('game-state-container').innerHTML = templates.PLAYER_GAME_VIEW;
gameStateRenderer.renderPlayerView();
break;
case globals.USER_TYPES.KILLED_PLAYER:
document.getElementById('game-state-container').innerHTML = templates.PLAYER_GAME_VIEW;
gameStateRenderer.renderPlayerView(true);
break;
case globals.USER_TYPES.MODERATOR:
document.getElementById('game-state-container').innerHTML = templates.MODERATOR_GAME_VIEW;
gameStateRenderer.renderModeratorView();
break;
case globals.USER_TYPES.TEMPORARY_MODERATOR:
document.getElementById('game-state-container').innerHTML = templates.TEMP_MOD_GAME_VIEW;
gameStateRenderer.renderTempModView();
break;
case globals.USER_TYPES.SPECTATOR:
document.getElementById('game-state-container').innerHTML = templates.SPECTATOR_GAME_VIEW;
gameStateRenderer.renderSpectatorView();
break;
default:
break;
}
if (currentGameState.timerParams) {
socket.emit(globals.COMMANDS.GET_TIME_REMAINING, currentGameState.accessCode);
} else {
document.querySelector('#game-timer')?.remove();
document.querySelector('label[for="game-timer"]')?.remove();
}
break;
case globals.STATUS.ENDED: {
const container = document.getElementById('game-state-container');
container.innerHTML = templates.END_OF_GAME_VIEW;
container.classList.add('vertical-flex');
gameStateRenderer.renderEndOfGame();
break;
}
default:
break;
}
activateRoleInfoButton(stateBucket.currentGameState.deck);
}
function displayClientInfo (name, userType) {
document.getElementById('client-name').innerText = name;
document.getElementById('client-user-type').innerText = userType;
document.getElementById('client-user-type').innerText += globals.USER_TYPE_ICONS[userType];
}
function setClientSocketHandlers (stateBucket, gameStateRenderer, socket, timerWorker, gameTimerManager) {
socket.on(globals.EVENTS.PLAYER_JOINED, (player, gameIsFull) => {
toast(player.name + ' joined!', 'success', false, true, 3);
stateBucket.currentGameState.people.push(player);
stateBucket.currentGameState.isFull = gameIsFull;
gameStateRenderer.renderLobbyPlayers();
if (
gameIsFull
&& (
stateBucket.currentGameState.client.userType === globals.USER_TYPES.MODERATOR
|| stateBucket.currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
)
) {
displayStartGamePromptForModerators(stateBucket.currentGameState, gameStateRenderer);
}
});
socket.on(globals.EVENTS.PLAYER_LEFT, (player) => {
removeStartGameFunctionalityIfPresent(gameStateRenderer);
toast(player.name + ' has left!', 'error', false, true, 3);
const index = stateBucket.currentGameState.people.findIndex(person => person.id === player.id);
if (index >= 0) {
stateBucket.currentGameState.people.splice(
index,
1
);
gameStateRenderer.renderLobbyPlayers();
}
});
socket.on(globals.EVENTS.START_GAME, () => {
socket.emit(
globals.COMMANDS.FETCH_GAME_STATE,
stateBucket.currentGameState.accessCode,
stateBucket.currentGameState.client.cookie,
function (gameState) {
stateBucket.currentGameState = gameState;
processGameState(
stateBucket.currentGameState,
gameState.client.cookie,
socket,
gameStateRenderer,
gameTimerManager,
timerWorker
);
}
);
});
socket.on(globals.EVENTS.SYNC_GAME_STATE, () => {
socket.emit(
globals.COMMANDS.FETCH_GAME_STATE,
stateBucket.currentGameState.accessCode,
stateBucket.currentGameState.client.cookie,
function (gameState) {
stateBucket.currentGameState = gameState;
processGameState(
stateBucket.currentGameState,
gameState.client.cookie,
socket,
gameStateRenderer,
gameTimerManager,
timerWorker
);
}
);
});
if (timerWorker && gameTimerManager) {
gameTimerManager.attachTimerSocketListeners(socket, timerWorker, gameStateRenderer);
}
socket.on(globals.EVENTS.KILL_PLAYER, (id) => {
const killedPerson = stateBucket.currentGameState.people.find((person) => person.id === id);
if (killedPerson) {
killedPerson.out = true;
if (stateBucket.currentGameState.client.userType === globals.USER_TYPES.MODERATOR) {
toast(killedPerson.name + ' killed.', 'success', true, true, 6);
gameStateRenderer.renderPlayersWithRoleAndAlignmentInfo(stateBucket.currentGameState.status === globals.STATUS.ENDED);
} else {
if (killedPerson.id === stateBucket.currentGameState.client.id) {
const clientUserType = document.getElementById('client-user-type');
if (clientUserType) {
clientUserType.innerText = globals.USER_TYPES.KILLED_PLAYER + ' \uD83D\uDC80';
}
gameStateRenderer.updatePlayerCardToKilledState();
toast('You have been killed!', 'warning', true, true, 6);
} else {
toast(killedPerson.name + ' was killed!', 'warning', true, true, 6);
}
if (stateBucket.currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR) {
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(true);
} else {
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(false);
}
}
}
});
socket.on(globals.EVENTS.REVEAL_PLAYER, (revealData) => {
const revealedPerson = stateBucket.currentGameState.people.find((person) => person.id === revealData.id);
if (revealedPerson) {
revealedPerson.revealed = true;
revealedPerson.gameRole = revealData.gameRole;
revealedPerson.alignment = revealData.alignment;
if (stateBucket.currentGameState.client.userType === globals.USER_TYPES.MODERATOR) {
toast(revealedPerson.name + ' revealed.', 'success', true, true, 6);
gameStateRenderer.renderPlayersWithRoleAndAlignmentInfo(stateBucket.currentGameState.status === globals.STATUS.ENDED);
} else {
if (revealedPerson.id === stateBucket.currentGameState.client.id) {
toast('Your role has been revealed!', 'warning', true, true, 6);
} else {
toast(revealedPerson.name + ' was revealed as a ' + revealedPerson.gameRole + '!', 'warning', true, true, 6);
}
if (stateBucket.currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR) {
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(true);
} else {
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(false);
}
}
}
});
socket.on(globals.EVENTS.CHANGE_NAME, (personId, name) => {
propagateNameChange(stateBucket.currentGameState, name, personId);
updateDOMWithNameChange(stateBucket.currentGameState, gameStateRenderer);
processGameState(
stateBucket.currentGameState,
stateBucket.currentGameState.client.cookie,
socket,
gameStateRenderer,
gameTimerManager,
timerWorker,
false
);
});
socket.on(globals.COMMANDS.END_GAME, (people) => {
stateBucket.currentGameState.people = people;
stateBucket.currentGameState.status = globals.STATUS.ENDED;
processGameState(
stateBucket.currentGameState,
stateBucket.currentGameState.client.cookie,
socket,
gameStateRenderer,
gameTimerManager,
timerWorker
);
});
}
function displayStartGamePromptForModerators (gameState, gameStateRenderer) {
const div = document.createElement('div');
div.innerHTML = templates.START_GAME_PROMPT;
div.querySelector('#start-game-button').addEventListener('click', gameStateRenderer.startGameHandler);
document.body.appendChild(div);
}
function validateName (name) {
return typeof name === 'string' && name.length > 0 && name.length <= 30;
}
function removeStartGameFunctionalityIfPresent (gameStateRenderer) {
document.querySelector('#start-game-prompt')?.removeEventListener('click', gameStateRenderer.startGameHandler);
document.querySelector('#start-game-prompt')?.remove();
}
function propagateNameChange (gameState, name, personId) {
if (gameState.client.id === personId) {
gameState.client.name = name;
}
const matchingPerson = gameState.people.find((person) => person.id === personId);
if (matchingPerson) {
matchingPerson.name = name;
}
if (gameState.moderator.id === personId) {
gameState.moderator.name = name;
}
const matchingSpectator = gameState.spectators?.find((spectator) => spectator.id === personId);
if (matchingSpectator) {
matchingSpectator.name = name;
}
}
function updateDOMWithNameChange (gameState, gameStateRenderer) {
if (gameState.status === globals.STATUS.IN_PROGRESS) {
switch (gameState.client.userType) {
case globals.USER_TYPES.PLAYER:
case globals.USER_TYPES.KILLED_PLAYER:
case globals.USER_TYPES.SPECTATOR:
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(false);
break;
case globals.USER_TYPES.MODERATOR:
gameStateRenderer.renderPlayersWithRoleAndAlignmentInfo(gameState.status === globals.STATUS.ENDED);
break;
case globals.USER_TYPES.TEMPORARY_MODERATOR:
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(true);
break;
default:
break;
}
} else {
gameStateRenderer.renderLobbyPlayers();
}
}
function activateRoleInfoButton (deck) {
deck.sort((a, b) => {
return a.team === globals.ALIGNMENT.GOOD ? 1 : -1;
});
document.getElementById('role-info-button').addEventListener('click', (e) => {
e.preventDefault();
document.getElementById('prompt').innerHTML = templates.ROLE_INFO_MODAL;
const modalContent = document.getElementById('game-role-info-container');
for (const card of deck) {
const roleDiv = document.createElement('div');
const roleNameDiv = document.createElement('div');
roleNameDiv.classList.add('role-info-name');
const roleName = document.createElement('h5');
const roleQuantity = document.createElement('h5');
const roleDescription = document.createElement('p');
roleDescription.innerText = card.description;
roleName.innerText = card.role;
roleQuantity.innerText = card.quantity + 'x';
if (card.team === globals.ALIGNMENT.GOOD) {
roleName.classList.add(globals.ALIGNMENT.GOOD);
} else {
roleName.classList.add(globals.ALIGNMENT.EVIL);
}
roleNameDiv.appendChild(roleQuantity);
roleNameDiv.appendChild(roleName);
roleDiv.appendChild(roleNameDiv);
roleDiv.appendChild(roleDescription);
modalContent.appendChild(roleDiv);
}
ModalManager.displayModal('role-info-modal', 'role-info-modal-background', 'close-role-info-modal-button');
});
}
if (typeof module !== 'undefined' && typeof module.exports !== 'undefined') {
module.exports = game;
} else {
game();
}