This commit is contained in:
miguel
2018-05-15 22:54:47 -04:00
7 changed files with 385 additions and 267 deletions

View File

@@ -1,6 +1,6 @@
[*.cs]
indent_style = tab
tab_widt = 8
tab_width = 8
csharp_new_line_before_open_brace = methods,local_functions
csharp_new_line_before_else = false
csharp_new_line_before_catch = false

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@@ -1591,20 +1591,21 @@ namespace Terminal.Gui {
return;
var p = Environment.OSVersion.Platform;
Mono.Terminal.IMainLoopDriver mainLoopDriver;
if (UseSystemConsole)
if (UseSystemConsole) {
mainLoopDriver = new Mono.Terminal.NetMainLoop ();
Driver = new NetDriver ();
//
// The driver currently has a race and does not integrate into mainloop, so input
// only works at random. I need to change the code to do proper polling on mainloop
// and then delegate the reading of events to WindowsConsole
//
//else if (p == PlatformID.Win32NT || p == PlatformID.Win32S || p == PlatformID.Win32Windows)
// Driver = new WindowsDriver();
else
} else if (p == PlatformID.Win32NT || p == PlatformID.Win32S || p == PlatformID.Win32Windows){
var windowsDriver = new WindowsDriver ();
mainLoopDriver = windowsDriver;
Driver = windowsDriver;
} else {
mainLoopDriver = new Mono.Terminal.UnixMainLoop ();
Driver = new CursesDriver ();
}
Driver.Init (TerminalResized);
MainLoop = new Mono.Terminal.MainLoop (Driver is CursesDriver, UseSystemConsole);
MainLoop = new Mono.Terminal.MainLoop (mainLoopDriver);
SynchronizationContext.SetSynchronizationContext (new MainLoopSyncContext (MainLoop));
Top = Toplevel.Create ();
Current = Top;

View File

@@ -196,7 +196,7 @@ namespace Terminal.Gui {
{
Curses.timeout (-1);
mainLoop.AddWatch (0, Mono.Terminal.MainLoop.Condition.PollIn, x => {
(mainLoop.Driver as Mono.Terminal.UnixMainLoop).AddWatch (0, Mono.Terminal.UnixMainLoop.Condition.PollIn, x => {
ProcessInput (keyHandler, mouseHandler);
return true;
});

View File

@@ -316,7 +316,7 @@ namespace Terminal.Gui {
public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<MouseEvent> mouseHandler)
{
mainLoop.WindowsKeyPressed = delegate (ConsoleKeyInfo consoleKey) {
(mainLoop.Driver as NetMainLoop).WindowsKeyPressed = delegate (ConsoleKeyInfo consoleKey) {
var map = MapKey (consoleKey);
if (map == (Key)0xffffffff)
return;

View File

@@ -27,6 +27,7 @@
//
using System;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using Mono.Terminal;
using NStack;
@@ -38,14 +39,19 @@ namespace Terminal.Gui {
public const int STD_INPUT_HANDLE = -10;
public const int STD_ERROR_HANDLE = -12;
IntPtr InputHandle, OutputHandle;
internal IntPtr InputHandle, OutputHandle;
IntPtr ScreenBuffer;
uint originalConsoleMode;
public WindowsConsole ()
{
InputHandle = GetStdHandle (STD_INPUT_HANDLE);
OutputHandle = GetStdHandle (STD_OUTPUT_HANDLE);
originalConsoleMode = ConsoleMode;
var newConsoleMode = originalConsoleMode;
newConsoleMode |= (uint)(ConsoleModes.EnableMouseInput | ConsoleModes.EnableExtendedFlags);
newConsoleMode &= ~(uint)ConsoleModes.EnableQuickEditMode;
ConsoleMode = newConsoleMode;
}
public CharInfo[] OriginalStdOutChars;
@@ -86,37 +92,9 @@ namespace Terminal.Gui {
return SetConsoleCursorPosition (ScreenBuffer, position);
}
public void PollEvents (Action<InputRecord> inputEventHandler)
{
if (OriginalConsoleMode != 0)
return;
OriginalConsoleMode = ConsoleMode;
ConsoleMode |= (uint)ConsoleModes.EnableMouseInput;
ConsoleMode &= ~(uint)ConsoleModes.EnableQuickEditMode;
ConsoleMode |= (uint)ConsoleModes.EnableExtendedFlags;
Task.Run (() =>
{
uint numberEventsRead = 0;
uint length = 1;
InputRecord[] records = new InputRecord[length];
while (ContinueListeningForConsoleEvents &&
ReadConsoleInput(InputHandle, records, length, out numberEventsRead) &&
numberEventsRead > 0){
inputEventHandler (records[0]);
}
});
}
public void Cleanup ()
{
ContinueListeningForConsoleEvents = false;
ConsoleMode = OriginalConsoleMode;
OriginalConsoleMode = 0;
if (!SetConsoleActiveScreenBuffer (OutputHandle)){
var err = Marshal.GetLastWin32Error ();
Console.WriteLine("Error: {0}", err);
@@ -125,8 +103,6 @@ namespace Terminal.Gui {
private bool ContinueListeningForConsoleEvents = true;
private uint OriginalConsoleMode = 0;
public uint ConsoleMode {
get {
uint v;
@@ -401,31 +377,132 @@ namespace Terminal.Gui {
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool SetConsoleActiveScreenBuffer(IntPtr Handle);
[DllImport ("kernel32.dll", SetLastError = true)]
static extern bool GetNumberOfConsoleInputEvents (IntPtr handle, out uint lpcNumberOfEvents);
public uint InputEventCount {
get {
uint v;
GetNumberOfConsoleInputEvents (InputHandle, out v);
return v;
}
}
}
internal class WindowsDriver : ConsoleDriver {
internal class WindowsDriver : ConsoleDriver, Mono.Terminal.IMainLoopDriver {
static bool sync;
AutoResetEvent eventReady = new AutoResetEvent (false);
AutoResetEvent waitForProbe = new AutoResetEvent (false);
MainLoop mainLoop;
Action TerminalResized;
WindowsConsole WinConsole;
WindowsConsole.CharInfo[] OutputBuffer;
int cols, rows;
WindowsConsole winConsole;
public override int Cols => cols;
public override int Rows => rows;
static bool sync;
public WindowsDriver ()
{
WinConsole = new WindowsConsole();
winConsole = new WindowsConsole();
cols = Console.WindowWidth;
rows = Console.WindowHeight - 1;
ResizeScreen ();
UpdateOffScreen ();
Task.Run ((Action)WindowsInputHandler);
}
// The records that we keep fetching
WindowsConsole.InputRecord [] result, records = new WindowsConsole.InputRecord [1];
void WindowsInputHandler ()
{
while (true) {
waitForProbe.WaitOne ();
uint numberEventsRead = 0;
WindowsConsole.ReadConsoleInput (winConsole.InputHandle, records, 1, out numberEventsRead);
if (numberEventsRead == 0)
result = null;
else
result = records;
eventReady.Set ();
}
}
void IMainLoopDriver.Setup (MainLoop mainLoop)
{
this.mainLoop = mainLoop;
}
void IMainLoopDriver.Wakeup ()
{
}
bool IMainLoopDriver.EventsPending (bool wait)
{
long now = DateTime.UtcNow.Ticks;
int waitTimeout;
if (mainLoop.timeouts.Count > 0) {
waitTimeout = (int)((mainLoop.timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond);
if (waitTimeout < 0)
return true;
} else
waitTimeout = -1;
if (!wait)
waitTimeout = 0;
result = null;
waitForProbe.Set ();
eventReady.WaitOne (waitTimeout);
return result != null;
}
Action<KeyEvent> keyHandler;
Action<MouseEvent> mouseHandler;
public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<MouseEvent> mouseHandler)
{
this.keyHandler = keyHandler;
this.mouseHandler = mouseHandler;
}
void IMainLoopDriver.MainIteration ()
{
if (result == null)
return;
var inputEvent = result [0];
switch (inputEvent.EventType) {
case WindowsConsole.EventType.Key:
if (inputEvent.KeyEvent.bKeyDown == false)
return;
var map = MapKey (ToConsoleKeyInfo (inputEvent.KeyEvent));
if (map == (Key)0xffffffff)
return;
keyHandler (new KeyEvent (map));
break;
case WindowsConsole.EventType.Mouse:
mouseHandler (ToDriverMouse (inputEvent.MouseEvent));
break;
case WindowsConsole.EventType.WindowBufferSize:
cols = inputEvent.WindowBufferSizeEvent.size.X;
rows = inputEvent.WindowBufferSizeEvent.size.Y - 1;
ResizeScreen ();
UpdateOffScreen ();
TerminalResized ();
break;
}
result = null;
}
private WindowsConsole.ButtonState? LastMouseButtonPressed = null;
@@ -572,35 +649,6 @@ namespace Terminal.Gui {
return (Key)(0xffffffff);
}
public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<MouseEvent> mouseHandler)
{
WinConsole.PollEvents (inputEvent =>
{
switch(inputEvent.EventType){
case WindowsConsole.EventType.Key:
if (inputEvent.KeyEvent.bKeyDown == false)
return;
var map = MapKey (ToConsoleKeyInfo (inputEvent.KeyEvent));
if (map == (Key) 0xffffffff)
return;
keyHandler (new KeyEvent (map));
break;
case WindowsConsole.EventType.Mouse:
mouseHandler (ToDriverMouse (inputEvent.MouseEvent));
break;
case WindowsConsole.EventType.WindowBufferSize:
cols = inputEvent.WindowBufferSizeEvent.size.X;
rows = inputEvent.WindowBufferSizeEvent.size.Y - 1;
ResizeScreen ();
UpdateOffScreen ();
TerminalResized ();
break;
}
});
}
public override void Init (Action terminalResized)
{
TerminalResized = terminalResized;
@@ -722,7 +770,7 @@ namespace Terminal.Gui {
};
UpdateCursor();
WinConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
winConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
}
public override void UpdateScreen ()
@@ -740,7 +788,7 @@ namespace Terminal.Gui {
};
UpdateCursor();
WinConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
winConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
}
public override void UpdateCursor()
@@ -749,11 +797,11 @@ namespace Terminal.Gui {
X = (short)ccol,
Y = (short)crow
};
WinConsole.SetCursorPosition(position);
winConsole.SetCursorPosition(position);
}
public override void End ()
{
WinConsole.Cleanup();
winConsole.Cleanup();
}
#region Unused
@@ -785,5 +833,8 @@ namespace Terminal.Gui {
{
}
#endregion
}
}

View File

@@ -33,15 +33,42 @@ using System.Threading;
namespace Mono.Terminal {
/// <summary>
/// Simple main loop implementation that can be used to monitor
/// file descriptor, run timers and idle handlers.
/// Public interface to create your own platform specific main loop driver.
/// </summary>
public interface IMainLoopDriver {
/// <summary>
/// Initializes the main loop driver, gets the calling main loop for the initialization.
/// </summary>
/// <param name="mainLoop">Main loop.</param>
void Setup (MainLoop mainLoop);
/// <summary>
/// Wakes up the mainloop that might be waiting on input, must be thread safe.
/// </summary>
void Wakeup ();
/// <summary>
/// Must report whether there are any events pending, or even block waiting for events.
/// </summary>
/// <returns><c>true</c>, if there were pending events, <c>false</c> otherwise.</returns>
/// <param name="wait">If set to <c>true</c> wait until an event is available, otherwise return immediately.</param>
bool EventsPending (bool wait);
void MainIteration ();
}
/// <summary>
/// Unix main loop, suitable for using on Posix systems
/// </summary>
/// <remarks>
/// Monitoring of file descriptors is only available on Unix, there
/// does not seem to be a way of supporting this on Windows.
/// In addition to the general functions of the mainloop, the Unix version
/// can watch file descriptors using the AddWatch methods.
/// </remarks>
public class MainLoop {
bool useUnix = true;
public class UnixMainLoop : IMainLoopDriver {
[StructLayout (LayoutKind.Sequential)]
struct Pollfd {
public int fd;
public short events, revents;
}
/// <summary>
/// Condition on which to wake up from file descriptor activity. These match the Linux/BSD poll definitions.
@@ -77,29 +104,16 @@ namespace Mono.Terminal {
class Watch {
public int File;
public Condition Condition;
public Func<MainLoop,bool> Callback;
public Func<MainLoop, bool> Callback;
}
class Timeout {
public TimeSpan Span;
public Func<MainLoop,bool> Callback;
}
Dictionary <int, Watch> descriptorWatchers = new Dictionary<int,Watch>();
SortedList <long, Timeout> timeouts = new SortedList<long,Timeout> ();
List<Func<bool>> idleHandlers = new List<Func<bool>> ();
[StructLayout(LayoutKind.Sequential)]
struct Pollfd {
public int fd;
public short events, revents;
}
Dictionary<int, Watch> descriptorWatchers = new Dictionary<int, Watch> ();
[DllImport ("libc")]
extern static int poll ([In,Out]Pollfd[] ufds, uint nfds, int timeout);
extern static int poll ([In, Out]Pollfd [] ufds, uint nfds, int timeout);
[DllImport ("libc")]
extern static int pipe ([In,Out]int [] pipes);
extern static int pipe ([In, Out]int [] pipes);
[DllImport ("libc")]
extern static int read (int fd, IntPtr buf, IntPtr n);
@@ -111,34 +125,213 @@ namespace Mono.Terminal {
bool poll_dirty = true;
int [] wakeupPipes = new int [2];
static IntPtr ignore = Marshal.AllocHGlobal (1);
MainLoop mainLoop;
/// <summary>
/// Default constructor
/// </summary>
public MainLoop () : this (useUnix: true)
{
}
public MainLoop (bool useUnix, bool useNet=false)
{
this.useUnix = useUnix;
if (useUnix) {
pipe (wakeupPipes);
AddWatch (wakeupPipes [0], Condition.PollIn, ml => {
read (wakeupPipes [0], ignore, (IntPtr)1);
return true;
});
} else if (useNet) {
Thread readThread = new Thread (WindowsKeyReader);
readThread.Start ();
}
}
void Wakeup ()
void IMainLoopDriver.Wakeup ()
{
write (wakeupPipes [1], ignore, (IntPtr) 1);
}
void IMainLoopDriver.Setup (MainLoop mainLoop) {
this.mainLoop = mainLoop;
pipe (wakeupPipes);
AddWatch (wakeupPipes [0], Condition.PollIn, ml => {
read (wakeupPipes [0], ignore, (IntPtr)1);
return true;
});
}
/// <summary>
/// Removes an active watch from the mainloop.
/// </summary>
/// <remarks>
/// The token parameter is the value returned from AddWatch
/// </remarks>
public void RemoveWatch (object token)
{
var watch = token as Watch;
if (watch == null)
return;
descriptorWatchers.Remove (watch.File);
}
/// <summary>
/// Watches a file descriptor for activity.
/// </summary>
/// <remarks>
/// When the condition is met, the provided callback
/// is invoked. If the callback returns false, the
/// watch is automatically removed.
///
/// The return value is a token that represents this watch, you can
/// use this token to remove the watch by calling RemoveWatch.
/// </remarks>
public object AddWatch (int fileDescriptor, Condition condition, Func<MainLoop, bool> callback)
{
if (callback == null)
throw new ArgumentNullException (nameof(callback));
var watch = new Watch () { Condition = condition, Callback = callback, File = fileDescriptor };
descriptorWatchers [fileDescriptor] = watch;
poll_dirty = true;
return watch;
}
void UpdatePollMap ()
{
if (!poll_dirty)
return;
poll_dirty = false;
pollmap = new Pollfd [descriptorWatchers.Count];
int i = 0;
foreach (var fd in descriptorWatchers.Keys) {
pollmap [i].fd = fd;
pollmap [i].events = (short)descriptorWatchers [fd].Condition;
i++;
}
}
bool IMainLoopDriver.EventsPending (bool wait)
{
long now = DateTime.UtcNow.Ticks;
int pollTimeout, n;
if (mainLoop.timeouts.Count > 0) {
pollTimeout = (int)((mainLoop.timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond);
if (pollTimeout < 0)
return true;
} else
pollTimeout = -1;
if (!wait)
pollTimeout = 0;
UpdatePollMap ();
n = poll (pollmap, (uint)pollmap.Length, pollTimeout);
int ic;
lock (mainLoop.idleHandlers)
ic = mainLoop.idleHandlers.Count;
return n > 0 || mainLoop.timeouts.Count > 0 && ((mainLoop.timeouts.Keys [0] - DateTime.UtcNow.Ticks) < 0) || ic > 0;
}
void IMainLoopDriver.MainIteration ()
{
if (pollmap != null) {
foreach (var p in pollmap) {
Watch watch;
if (p.revents == 0)
continue;
if (!descriptorWatchers.TryGetValue (p.fd, out watch))
continue;
if (!watch.Callback (this.mainLoop))
descriptorWatchers.Remove (p.fd);
}
}
}
}
/// <summary>
/// Mainloop intended to be used with the .NET System.Console API, and can
/// be used on Windows and Unix, it is cross platform but lacks things like
/// file descriptor monitoring.
/// </summary>
class NetMainLoop : IMainLoopDriver {
AutoResetEvent keyReady = new AutoResetEvent (false);
AutoResetEvent waitForProbe = new AutoResetEvent (false);
ConsoleKeyInfo? windowsKeyResult = null;
public Action<ConsoleKeyInfo> WindowsKeyPressed;
MainLoop mainLoop;
public NetMainLoop ()
{
}
void WindowsKeyReader ()
{
while (true) {
waitForProbe.WaitOne ();
windowsKeyResult = Console.ReadKey (true);
keyReady.Set ();
}
}
void IMainLoopDriver.Setup (MainLoop mainLoop)
{
this.mainLoop = mainLoop;
Thread readThread = new Thread (WindowsKeyReader);
readThread.Start ();
}
void IMainLoopDriver.Wakeup ()
{
}
bool IMainLoopDriver.EventsPending (bool wait)
{
long now = DateTime.UtcNow.Ticks;
int waitTimeout;
if (mainLoop.timeouts.Count > 0) {
waitTimeout = (int)((mainLoop.timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond);
if (waitTimeout < 0)
return true;
} else
waitTimeout = -1;
if (!wait)
waitTimeout = 0;
windowsKeyResult = null;
waitForProbe.Set ();
keyReady.WaitOne (waitTimeout);
return windowsKeyResult.HasValue;
}
void IMainLoopDriver.MainIteration ()
{
if (windowsKeyResult.HasValue) {
if (WindowsKeyPressed!= null)
WindowsKeyPressed (windowsKeyResult.Value);
windowsKeyResult = null;
}
}
}
/// <summary>
/// Simple main loop implementation that can be used to monitor
/// file descriptor, run timers and idle handlers.
/// </summary>
/// <remarks>
/// Monitoring of file descriptors is only available on Unix, there
/// does not seem to be a way of supporting this on Windows.
/// </remarks>
public class MainLoop {
internal class Timeout {
public TimeSpan Span;
public Func<MainLoop,bool> Callback;
}
internal SortedList <long, Timeout> timeouts = new SortedList<long,Timeout> ();
internal List<Func<bool>> idleHandlers = new List<Func<bool>> ();
IMainLoopDriver driver;
public IMainLoopDriver Driver => driver;
/// <summary>
/// Creates a new Mainloop, to run it you must provide a driver, and choose
/// one of the implementations UnixMainLoop, NetMainLoop or WindowsMainLoop.
/// </summary>
public MainLoop (IMainLoopDriver driver)
{
this.driver = driver;
driver.Setup (this);
}
/// <summary>
/// Runs @action on the thread that is processing events
/// </summary>
@@ -148,7 +341,7 @@ namespace Mono.Terminal {
action ();
return false;
});
Wakeup ();
driver.Wakeup ();
}
/// <summary>
@@ -169,50 +362,7 @@ namespace Mono.Terminal {
lock (idleHandler)
idleHandlers.Remove (idleHandler);
}
/// <summary>
/// Watches a file descriptor for activity.
/// </summary>
/// <remarks>
/// When the condition is met, the provided callback
/// is invoked. If the callback returns false, the
/// watch is automatically removed.
///
/// The return value is a token that represents this watch, you can
/// use this token to remove the watch by calling RemoveWatch.
/// </remarks>
public object AddWatch (int fileDescriptor, Condition condition, Func<MainLoop,bool> callback)
{
if (callback == null)
throw new ArgumentNullException ("callback");
if (!useUnix)
throw new Exception ("AddWatch is only supported for Unix");
var watch = new Watch () { Condition = condition, Callback = callback, File = fileDescriptor };
descriptorWatchers [fileDescriptor] = watch;
poll_dirty = true;
return watch;
}
/// <summary>
/// This event is raised when a key is pressed when using the Windows driver.
/// </summary>
public Action<ConsoleKeyInfo> WindowsKeyPressed;
/// <summary>
/// Removes an active watch from the mainloop.
/// </summary>
/// <remarks>
/// The token parameter is the value returned from AddWatch
/// </remarks>
public void RemoveWatch (object token)
{
var watch = token as Watch;
if (watch == null)
return;
descriptorWatchers.Remove (watch.File);
}
void AddTimeout (TimeSpan time, Timeout timeout)
{
timeouts.Add ((DateTime.UtcNow + time).Ticks, timeout);
@@ -232,7 +382,7 @@ namespace Mono.Terminal {
public object AddTimeout (TimeSpan time, Func<MainLoop,bool> callback)
{
if (callback == null)
throw new ArgumentNullException ("callback");
throw new ArgumentNullException (nameof (callback));
var timeout = new Timeout () {
Span = time,
Callback = callback
@@ -255,21 +405,6 @@ namespace Mono.Terminal {
timeouts.RemoveAt (idx);
}
void UpdatePollMap ()
{
if (!poll_dirty)
return;
poll_dirty = false;
pollmap = new Pollfd [descriptorWatchers.Count];
int i = 0;
foreach (var fd in descriptorWatchers.Keys){
pollmap [i].fd = fd;
pollmap [i].events = (short) descriptorWatchers [fd].Condition;
i++;
}
}
void RunTimers ()
{
long now = DateTime.UtcNow.Ticks;
@@ -308,19 +443,7 @@ namespace Mono.Terminal {
public void Stop ()
{
running = false;
Wakeup ();
}
AutoResetEvent keyReady = new AutoResetEvent (false);
AutoResetEvent waitForProbe = new AutoResetEvent (false);
ConsoleKeyInfo? windowsKeyResult = null;
void WindowsKeyReader ()
{
while (true) {
waitForProbe.WaitOne ();
windowsKeyResult = Console.ReadKey (true);
keyReady.Set ();
}
driver.Wakeup ();
}
/// <summary>
@@ -333,44 +456,7 @@ namespace Mono.Terminal {
/// </remarks>
public bool EventsPending (bool wait = false)
{
long now = DateTime.UtcNow.Ticks;
if (useUnix) {
int pollTimeout, n;
if (timeouts.Count > 0){
pollTimeout = (int)((timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond);
if (pollTimeout < 0)
return true;
} else
pollTimeout = -1;
if (!wait)
pollTimeout = 0;
UpdatePollMap ();
n = poll (pollmap, (uint)pollmap.Length, pollTimeout);
int ic;
lock (idleHandlers)
ic = idleHandlers.Count;
return n > 0 || timeouts.Count > 0 && ((timeouts.Keys [0] - DateTime.UtcNow.Ticks) < 0) || ic > 0;
} else {
int waitTimeout;
if (timeouts.Count > 0){
waitTimeout = (int)((timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond);
if (waitTimeout < 0)
return true;
} else
waitTimeout = -1;
if (!wait)
waitTimeout = 0;
windowsKeyResult = null;
waitForProbe.Set ();
keyReady.WaitOne (waitTimeout);
return windowsKeyResult.HasValue;
}
return driver.EventsPending (wait);
}
/// <summary>
@@ -387,27 +473,7 @@ namespace Mono.Terminal {
if (timeouts.Count > 0)
RunTimers ();
if (useUnix) {
if (pollmap != null) {
foreach (var p in pollmap) {
Watch watch;
if (p.revents == 0)
continue;
if (!descriptorWatchers.TryGetValue (p.fd, out watch))
continue;
if (!watch.Callback (this))
descriptorWatchers.Remove (p.fd);
}
}
} else {
if (windowsKeyResult.HasValue) {
if (WindowsKeyPressed != null)
WindowsKeyPressed (windowsKeyResult.Value);
windowsKeyResult = null;
}
}
driver.MainIteration ();
lock (idleHandlers){
if (idleHandlers.Count > 0)