Use damage regions to speed up the console

This commit is contained in:
miguel
2018-05-15 23:02:29 -04:00
parent 2ec4e4a1da
commit 9ef3ee46ae

View File

@@ -54,12 +54,11 @@ namespace Terminal.Gui {
ConsoleMode = newConsoleMode;
}
public CharInfo[] OriginalStdOutChars;
public CharInfo [] OriginalStdOutChars;
public bool WriteToConsole (CharInfo[] charInfoBuffer, Coord coords, SmallRect window)
public bool WriteToConsole (CharInfo [] charInfoBuffer, Coord coords, SmallRect window)
{
if (ScreenBuffer == IntPtr.Zero)
{
if (ScreenBuffer == IntPtr.Zero) {
ScreenBuffer = CreateConsoleScreenBuffer (
DesiredAccess.GenericRead | DesiredAccess.GenericWrite,
ShareMode.FileShareRead | ShareMode.FileShareWrite,
@@ -67,19 +66,19 @@ namespace Terminal.Gui {
1,
IntPtr.Zero
);
if (ScreenBuffer == INVALID_HANDLE_VALUE){
if (ScreenBuffer == INVALID_HANDLE_VALUE) {
var err = Marshal.GetLastWin32Error ();
if (err != 0)
throw new System.ComponentModel.Win32Exception(err);
throw new System.ComponentModel.Win32Exception (err);
}
if (!SetConsoleActiveScreenBuffer (ScreenBuffer)){
var err = Marshal.GetLastWin32Error();
throw new System.ComponentModel.Win32Exception(err);
if (!SetConsoleActiveScreenBuffer (ScreenBuffer)) {
var err = Marshal.GetLastWin32Error ();
throw new System.ComponentModel.Win32Exception (err);
}
OriginalStdOutChars = new CharInfo[Console.WindowHeight * Console.WindowWidth];
OriginalStdOutChars = new CharInfo [Console.WindowHeight * Console.WindowWidth];
ReadConsoleOutput (OutputHandle, OriginalStdOutChars, coords, new Coord () { X = 0, Y = 0 }, ref window);
}
@@ -87,7 +86,7 @@ namespace Terminal.Gui {
return WriteConsoleOutput (ScreenBuffer, charInfoBuffer, coords, new Coord () { X = 0, Y = 0 }, ref window);
}
public bool SetCursorPosition(Coord position)
public bool SetCursorPosition (Coord position)
{
return SetConsoleCursorPosition (ScreenBuffer, position);
}
@@ -95,9 +94,9 @@ namespace Terminal.Gui {
public void Cleanup ()
{
ContinueListeningForConsoleEvents = false;
if (!SetConsoleActiveScreenBuffer (OutputHandle)){
if (!SetConsoleActiveScreenBuffer (OutputHandle)) {
var err = Marshal.GetLastWin32Error ();
Console.WriteLine("Error: {0}", err);
Console.WriteLine ("Error: {0}", err);
}
}
@@ -116,8 +115,7 @@ namespace Terminal.Gui {
}
[Flags]
public enum ConsoleModes : uint
{
public enum ConsoleModes : uint {
EnableMouseInput = 16,
EnableQuickEditMode = 64,
EnableExtendedFlags = 128,
@@ -265,22 +263,19 @@ namespace Terminal.Gui {
};
[Flags]
enum ShareMode : uint
{
enum ShareMode : uint {
FileShareRead = 1,
FileShareWrite = 2,
}
[Flags]
enum DesiredAccess : uint
{
enum DesiredAccess : uint {
GenericRead = 2147483648,
GenericWrite = 1073741824,
}
[StructLayout(LayoutKind.Sequential)]
public struct ConsoleScreenBufferInfo
{
[StructLayout (LayoutKind.Sequential)]
public struct ConsoleScreenBufferInfo {
public Coord dwSize;
public Coord dwCursorPosition;
public ushort wAttributes;
@@ -288,40 +283,68 @@ namespace Terminal.Gui {
public Coord dwMaximumWindowSize;
}
[StructLayout(LayoutKind.Sequential)]
public struct Coord
{
[StructLayout (LayoutKind.Sequential)]
public struct Coord {
public short X;
public short Y;
public Coord(short X, short Y)
public Coord (short X, short Y)
{
this.X = X;
this.Y = Y;
}
public override string ToString () => $"({X},{Y})";
};
[StructLayout(LayoutKind.Explicit, CharSet=CharSet.Unicode)]
public struct CharUnion
{
[FieldOffset(0)] public char UnicodeChar;
[FieldOffset(0)] public byte AsciiChar;
[StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)]
public struct CharUnion {
[FieldOffset (0)] public char UnicodeChar;
[FieldOffset (0)] public byte AsciiChar;
}
[StructLayout(LayoutKind.Explicit, CharSet=CharSet.Unicode)]
public struct CharInfo
{
[FieldOffset(0)] public CharUnion Char;
[FieldOffset(2)] public ushort Attributes;
[StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)]
public struct CharInfo {
[FieldOffset (0)] public CharUnion Char;
[FieldOffset (2)] public ushort Attributes;
}
[StructLayout(LayoutKind.Sequential)]
public struct SmallRect
{
[StructLayout (LayoutKind.Sequential)]
public struct SmallRect {
public short Left;
public short Top;
public short Right;
public short Bottom;
public static void MakeEmpty (ref SmallRect rect)
{
rect.Left = -1;
}
public static void Update (ref SmallRect rect, short col, short row)
{
if (rect.Left == -1) {
System.Diagnostics.Debugger.Log (0, "debug", $"damager From Empty {col},{row}\n");
rect.Left = rect.Right = col;
rect.Bottom = rect.Top = row;
return;
}
if (col >= rect.Left && col <= rect.Right && row >= rect.Top && row <= rect.Bottom)
return;
if (col < rect.Left)
rect.Left = col;
if (col > rect.Right)
rect.Right = col;
if (row < rect.Top)
rect.Top = row;
if (row > rect.Bottom)
rect.Bottom = row;
System.Diagnostics.Debugger.Log (0, "debug", $"Expanding {rect.ToString ()}\n");
}
public override string ToString ()
{
return $"Left={Left},Top={Top},Right={Right},Bottom={Bottom}";
}
}
[DllImport ("kernel32.dll", SetLastError = true)]
@@ -334,26 +357,26 @@ namespace Terminal.Gui {
uint nLength,
out uint lpNumberOfEventsRead);
[DllImport("kernel32.dll", SetLastError=true, CharSet=CharSet.Unicode)]
static extern bool ReadConsoleOutput(
[DllImport ("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
static extern bool ReadConsoleOutput (
IntPtr hConsoleOutput,
[Out] CharInfo[] lpBuffer,
[Out] CharInfo [] lpBuffer,
Coord dwBufferSize,
Coord dwBufferCoord,
ref SmallRect lpReadRegion
);
[DllImport("kernel32.dll", EntryPoint="WriteConsoleOutput", SetLastError=true, CharSet=CharSet.Unicode)]
static extern bool WriteConsoleOutput(
[DllImport ("kernel32.dll", EntryPoint = "WriteConsoleOutput", SetLastError = true, CharSet = CharSet.Unicode)]
static extern bool WriteConsoleOutput (
IntPtr hConsoleOutput,
CharInfo[] lpBuffer,
CharInfo [] lpBuffer,
Coord dwBufferSize,
Coord dwBufferCoord,
ref SmallRect lpWriteRegion
);
[DllImport ("kernel32.dll")]
static extern bool SetConsoleCursorPosition(IntPtr hConsoleOutput, Coord dwCursorPosition);
static extern bool SetConsoleCursorPosition (IntPtr hConsoleOutput, Coord dwCursorPosition);
[DllImport ("kernel32.dll")]
static extern bool GetConsoleMode (IntPtr hConsoleHandle, out uint lpMode);
@@ -362,8 +385,8 @@ namespace Terminal.Gui {
[DllImport ("kernel32.dll")]
static extern bool SetConsoleMode (IntPtr hConsoleHandle, uint dwMode);
[DllImport("kernel32.dll", SetLastError = true)]
static extern IntPtr CreateConsoleScreenBuffer(
[DllImport ("kernel32.dll", SetLastError = true)]
static extern IntPtr CreateConsoleScreenBuffer (
DesiredAccess dwDesiredAccess,
ShareMode dwShareMode,
IntPtr secutiryAttributes,
@@ -374,8 +397,8 @@ namespace Terminal.Gui {
internal static IntPtr INVALID_HANDLE_VALUE = new IntPtr (-1);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool SetConsoleActiveScreenBuffer(IntPtr Handle);
[DllImport ("kernel32.dll", SetLastError = true)]
static extern bool SetConsoleActiveScreenBuffer (IntPtr Handle);
[DllImport ("kernel32.dll", SetLastError = true)]
static extern bool GetNumberOfConsoleInputEvents (IntPtr handle, out uint lpcNumberOfEvents);
@@ -394,19 +417,21 @@ namespace Terminal.Gui {
AutoResetEvent waitForProbe = new AutoResetEvent (false);
MainLoop mainLoop;
Action TerminalResized;
WindowsConsole.CharInfo[] OutputBuffer;
WindowsConsole.CharInfo [] OutputBuffer;
int cols, rows;
WindowsConsole winConsole;
WindowsConsole.SmallRect damageRegion;
public override int Cols => cols;
public override int Rows => rows;
public WindowsDriver ()
{
winConsole = new WindowsConsole();
winConsole = new WindowsConsole ();
cols = Console.WindowWidth;
rows = Console.WindowHeight - 1;
WindowsConsole.SmallRect.MakeEmpty (ref damageRegion);
ResizeScreen ();
UpdateOffScreen ();
@@ -417,7 +442,7 @@ namespace Terminal.Gui {
// The records that we keep fetching
WindowsConsole.InputRecord [] result, records = new WindowsConsole.InputRecord [1];
void WindowsInputHandler ()
void WindowsInputHandler ()
{
while (true) {
waitForProbe.WaitOne ();
@@ -429,7 +454,7 @@ namespace Terminal.Gui {
result = null;
else
result = records;
eventReady.Set ();
}
}
@@ -472,7 +497,7 @@ namespace Terminal.Gui {
this.keyHandler = keyHandler;
this.mouseHandler = mouseHandler;
}
void IMainLoopDriver.MainIteration ()
{
@@ -507,7 +532,7 @@ namespace Terminal.Gui {
private WindowsConsole.ButtonState? LastMouseButtonPressed = null;
private MouseEvent ToDriverMouse(WindowsConsole.MouseEventRecord mouseEvent)
private MouseEvent ToDriverMouse (WindowsConsole.MouseEventRecord mouseEvent)
{
MouseFlags mouseFlag = MouseFlags.AllEvents;
@@ -516,13 +541,12 @@ namespace Terminal.Gui {
// be fired with it's bit set to 0. So when the button is up ButtonState will be 0.
// To map to the correct driver events we save the last pressed mouse button so we can
// map to the correct clicked event.
if (LastMouseButtonPressed != null && mouseEvent.ButtonState != 0)
{
if (LastMouseButtonPressed != null && mouseEvent.ButtonState != 0) {
LastMouseButtonPressed = null;
}
if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed == null){
switch (mouseEvent.ButtonState){
if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed == null) {
switch (mouseEvent.ButtonState) {
case WindowsConsole.ButtonState.Button1Pressed:
mouseFlag = MouseFlags.Button1Pressed;
break;
@@ -536,8 +560,8 @@ namespace Terminal.Gui {
break;
}
LastMouseButtonPressed = mouseEvent.ButtonState;
} else if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed != null){
switch (LastMouseButtonPressed){
} else if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed != null) {
switch (LastMouseButtonPressed) {
case WindowsConsole.ButtonState.Button1Pressed:
mouseFlag = MouseFlags.Button1Clicked;
break;
@@ -551,7 +575,7 @@ namespace Terminal.Gui {
break;
}
LastMouseButtonPressed = null;
} else if(mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved){
} else if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved) {
mouseFlag = MouseFlags.ReportMousePosition;
}
@@ -570,7 +594,7 @@ namespace Terminal.Gui {
bool alt = (state & (WindowsConsole.ControlKeyState.LeftAltPressed | WindowsConsole.ControlKeyState.RightAltPressed)) != 0;
bool control = (state & (WindowsConsole.ControlKeyState.LeftControlPressed | WindowsConsole.ControlKeyState.RightControlPressed)) != 0;
return new ConsoleKeyInfo(keyEvent.UnicodeChar, (ConsoleKey)keyEvent.wVirtualKeyCode, shift, alt, control);
return new ConsoleKeyInfo (keyEvent.UnicodeChar, (ConsoleKey)keyEvent.wVirtualKeyCode, shift, alt, control);
}
public Key MapKey (ConsoleKeyInfo keyInfo)
@@ -695,17 +719,23 @@ namespace Terminal.Gui {
void ResizeScreen ()
{
OutputBuffer = new WindowsConsole.CharInfo[Rows * Cols];
OutputBuffer = new WindowsConsole.CharInfo [Rows * Cols];
Clip = new Rect (0, 0, Cols, Rows);
damageRegion = new WindowsConsole.SmallRect () {
Top = 0,
Left = 0,
Bottom = (short)Rows,
Right = (short)Cols
};
}
void UpdateOffScreen ()
{
for (int row = 0; row < rows; row++)
for (int col = 0; col < cols; col++){
for (int col = 0; col < cols; col++) {
int position = row * cols + col;
OutputBuffer[position].Attributes = (ushort)MakeColor(ConsoleColor.White, ConsoleColor.Blue);
OutputBuffer[position].Char.UnicodeChar = ' ';
OutputBuffer [position].Attributes = (ushort)MakeColor (ConsoleColor.White, ConsoleColor.Blue);
OutputBuffer [position].Char.UnicodeChar = ' ';
}
}
@@ -720,9 +750,10 @@ namespace Terminal.Gui {
{
var position = crow * Cols + ccol;
if (Clip.Contains (ccol, crow)){
OutputBuffer[position].Attributes = (ushort)currentAttribute;
OutputBuffer[position].Char.UnicodeChar = (char)rune;
if (Clip.Contains (ccol, crow)) {
OutputBuffer [position].Attributes = (ushort)currentAttribute;
OutputBuffer [position].Char.UnicodeChar = (char)rune;
WindowsConsole.SmallRect.Update (ref damageRegion, (short)ccol, (short)crow);
}
ccol++;
@@ -750,13 +781,15 @@ namespace Terminal.Gui {
private Attribute MakeColor (ConsoleColor f, ConsoleColor b)
{
// Encode the colors into the int value.
return new Attribute (){
return new Attribute () {
value = ((int)f | (int)b << 4)
};
}
public override void Refresh()
public override void Refresh ()
{
UpdateScreen ();
#if false
var bufferCoords = new WindowsConsole.Coord (){
X = (short)Clip.Width,
Y = (short)Clip.Height
@@ -771,10 +804,14 @@ namespace Terminal.Gui {
UpdateCursor();
winConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
#endif
}
public override void UpdateScreen ()
{
if (damageRegion.Left == -1)
return;
var bufferCoords = new WindowsConsole.Coord (){
X = (short)Clip.Width,
Y = (short)Clip.Height
@@ -788,7 +825,8 @@ namespace Terminal.Gui {
};
UpdateCursor();
winConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
winConsole.WriteToConsole (OutputBuffer, bufferCoords, damageRegion);
WindowsConsole.SmallRect.MakeEmpty (ref damageRegion);
}
public override void UpdateCursor()
@@ -804,7 +842,7 @@ namespace Terminal.Gui {
winConsole.Cleanup();
}
#region Unused
#region Unused
public override void SetColors (ConsoleColor foreground, ConsoleColor background)
{
}
@@ -832,7 +870,7 @@ namespace Terminal.Gui {
public override void CookMouse ()
{
}
#endregion
#endregion
}