remove stray console logs

This commit is contained in:
AlecM33
2023-08-04 00:28:57 -04:00
parent d09bb9ffd9
commit 8bb77831f8
2 changed files with 0 additions and 2 deletions

View File

@@ -24,7 +24,6 @@ export const SharedStateUtil = {
},
restartHandler: (stateBucket, status = globals.STATUS.IN_PROGRESS) => {
console.log('HEY');
XHRUtility.xhr(
'/api/games/' + stateBucket.currentGameState.accessCode + '/restart?status=' + status,
'PATCH',

View File

@@ -182,7 +182,6 @@ class GameManager {
) {
return Promise.reject({ status: 400, reason: 'There are too many people already spectating.' });
} else if (joinAsSpectator || this.isGameStartable(game)) {
console.log('game is full');
return await addSpectator(game, name, this.logger, this.namespace, this.eventManager, this.instanceId, this.refreshGame);
}
let moderator, newPlayer;