AlecM33
|
34c7a44be1
|
lint
|
2023-11-20 21:11:30 -05:00 |
|
AlecM33
|
04f37e369a
|
manually close socket when window is unloaded
|
2023-11-20 21:00:51 -05:00 |
|
AlecM33
|
817f6928df
|
neutral loading toasts
|
2023-09-05 14:20:30 -04:00 |
|
AlecM33
|
c53951803f
|
more styling improvements, move return to lobby button for Ended game status
|
2023-08-19 12:58:41 -04:00 |
|
AlecM33
|
1d22aebbb9
|
built out rest of functionality; add placeholder when there are no custom roles
|
2023-08-16 13:43:22 -04:00 |
|
AlecM33
|
cdacb09eff
|
merge
|
2023-08-15 14:26:20 -04:00 |
|
AlecM33
|
ef4e15e4b3
|
lint
|
2023-08-15 14:23:01 -04:00 |
|
AlecM33
|
67c89afb81
|
correct connection handling to handle when socket is already connected, patch gap in HTTP code handling
|
2023-08-15 14:21:19 -04:00 |
|
AlecM33
|
230e657368
|
start of functionality
|
2023-08-15 14:17:48 -04:00 |
|
AlecM33
|
a2ed634558
|
edit names
|
2023-08-14 02:50:46 -04:00 |
|
AlecM33
|
da0d69062e
|
fix error handling for Fetch API
|
2023-08-13 18:47:38 -04:00 |
|
AlecM33
|
0b7dd9f4d7
|
various refactors
|
2023-08-13 17:51:41 -04:00 |
|
AlecM33
|
a99d19614c
|
add retry for fetching game state
|
2023-01-31 23:17:35 -05:00 |
|
AlecM33
|
3ab5f2ff53
|
Dockerfile, terminate worker on reconnect
|
2023-01-19 19:10:59 -05:00 |
|
AlecM33
|
f7c31096a9
|
fix spectator event to fire for all applicable game states
|
2022-12-27 18:38:56 -05:00 |
|
AlecM33
|
92327dbd7d
|
restart game from in-progress state
|
2022-12-26 22:40:30 -05:00 |
|
AlecM33
|
25897f985f
|
refactor GameStateRenderer, split functionality by game state
|
2022-12-13 14:12:15 -05:00 |
|
AlecM33
|
b05afb85ae
|
end to end tests for the game page
|
2022-09-02 15:53:15 -04:00 |
|