Commit Graph

18 Commits

Author SHA1 Message Date
AlecM33
34c7a44be1 lint 2023-11-20 21:11:30 -05:00
AlecM33
04f37e369a manually close socket when window is unloaded 2023-11-20 21:00:51 -05:00
AlecM33
817f6928df neutral loading toasts 2023-09-05 14:20:30 -04:00
AlecM33
c53951803f more styling improvements, move return to lobby button for Ended game status 2023-08-19 12:58:41 -04:00
AlecM33
1d22aebbb9 built out rest of functionality; add placeholder when there are no custom roles 2023-08-16 13:43:22 -04:00
AlecM33
cdacb09eff merge 2023-08-15 14:26:20 -04:00
AlecM33
ef4e15e4b3 lint 2023-08-15 14:23:01 -04:00
AlecM33
67c89afb81 correct connection handling to handle when socket is already connected, patch gap in HTTP code handling 2023-08-15 14:21:19 -04:00
AlecM33
230e657368 start of functionality 2023-08-15 14:17:48 -04:00
AlecM33
a2ed634558 edit names 2023-08-14 02:50:46 -04:00
AlecM33
da0d69062e fix error handling for Fetch API 2023-08-13 18:47:38 -04:00
AlecM33
0b7dd9f4d7 various refactors 2023-08-13 17:51:41 -04:00
AlecM33
a99d19614c add retry for fetching game state 2023-01-31 23:17:35 -05:00
AlecM33
3ab5f2ff53 Dockerfile, terminate worker on reconnect 2023-01-19 19:10:59 -05:00
AlecM33
f7c31096a9 fix spectator event to fire for all applicable game states 2022-12-27 18:38:56 -05:00
AlecM33
92327dbd7d restart game from in-progress state 2022-12-26 22:40:30 -05:00
AlecM33
25897f985f refactor GameStateRenderer, split functionality by game state 2022-12-13 14:12:15 -05:00
AlecM33
b05afb85ae end to end tests for the game page 2022-09-02 15:53:15 -04:00