AlecM33
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cdacb09eff
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merge
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2023-08-15 14:26:20 -04:00 |
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AlecM33
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ef4e15e4b3
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lint
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2023-08-15 14:23:01 -04:00 |
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AlecM33
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67c89afb81
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correct connection handling to handle when socket is already connected, patch gap in HTTP code handling
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2023-08-15 14:21:19 -04:00 |
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AlecM33
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230e657368
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start of functionality
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2023-08-15 14:17:48 -04:00 |
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AlecM33
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a2ed634558
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edit names
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2023-08-14 02:50:46 -04:00 |
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AlecM33
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da0d69062e
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fix error handling for Fetch API
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2023-08-13 18:47:38 -04:00 |
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AlecM33
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0b7dd9f4d7
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various refactors
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2023-08-13 17:51:41 -04:00 |
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AlecM33
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24ae53209f
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successful editing of role list
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2023-08-03 16:52:03 -04:00 |
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AlecM33
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a99d19614c
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add retry for fetching game state
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2023-01-31 23:17:35 -05:00 |
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AlecM33
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3ab5f2ff53
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Dockerfile, terminate worker on reconnect
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2023-01-19 19:10:59 -05:00 |
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AlecM33
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f7c31096a9
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fix spectator event to fire for all applicable game states
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2022-12-27 18:38:56 -05:00 |
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AlecM33
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92327dbd7d
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restart game from in-progress state
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2022-12-26 22:40:30 -05:00 |
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AlecM33
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25897f985f
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refactor GameStateRenderer, split functionality by game state
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2022-12-13 14:12:15 -05:00 |
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AlecM33
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b05afb85ae
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end to end tests for the game page
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2022-09-02 15:53:15 -04:00 |
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