AlecM33
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fd3b05dd80
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refactor of networking when first reaching game page
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2022-01-20 22:00:53 -05:00 |
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AlecM33
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db8e34ec3a
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correctly configure socket server for gcloud
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2022-01-17 15:07:24 -05:00 |
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AlecM33
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f5c0984211
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lint codebase
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2022-01-11 20:36:10 -05:00 |
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AlecM33
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3b14ae3978
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clean up state management
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2022-01-10 21:02:29 -05:00 |
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AlecM33
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c0a18a6921
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fix logger reference error
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2022-01-06 11:43:36 -05:00 |
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AlecM33
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2cdd40ba27
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test critical parts of game manager
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2021-12-30 01:40:37 -05:00 |
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AlecM33
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522411e177
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configure env
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2021-12-29 20:45:22 -05:00 |
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AlecM33
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3e2b503ad2
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nodemon, fix small issues
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2021-12-28 15:16:28 -05:00 |
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AlecM33
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9920ce4055
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add 400 for create game
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2021-12-28 00:22:30 -05:00 |
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Alec
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fb3a447f26
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gcloud config, various bugfixes
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2021-12-27 23:17:30 -05:00 |
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Alec
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106b073a80
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more google cloud configuration
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2021-12-23 14:09:27 -05:00 |
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Alec
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e3117879f4
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webpack
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2021-12-23 02:42:13 -05:00 |
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Alec
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2debf7be35
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simpler routing, fix socket reconnection bug, expand mod view
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2021-12-03 04:23:15 -05:00 |
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Alec
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dfe6edeb96
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connection/reconnection logic
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2021-11-29 19:58:24 -05:00 |
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Alec
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b85ee7dcfc
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add log level as a cli arg
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2021-11-17 00:59:11 -05:00 |
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Alec
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d9ae7db7b9
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progress on new lobby
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2021-11-16 00:22:35 -05:00 |
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Alec
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0c6203dec5
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some game joining logic
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2021-11-13 01:21:22 -05:00 |
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Alec
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3dc2cca465
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basic game creation
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2021-11-09 22:54:44 -05:00 |
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Alec
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f861339884
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beginning of large-scale redesign
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2021-11-08 18:26:07 -05:00 |
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