mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
Drop ViewController concept, rename responders to Focus
This commit is contained in:
263
Application.cs
263
Application.cs
@@ -12,12 +12,8 @@ using System.Collections.Generic;
|
||||
namespace Terminal {
|
||||
|
||||
public class Responder {
|
||||
public virtual Responder Next { get; set; }
|
||||
public virtual bool IsFirstResponder => true;
|
||||
public virtual bool CanBecomeFirstResponder => true;
|
||||
public virtual bool CanResignFirstResponder => true;
|
||||
public virtual void BecomeFirstResponder () {}
|
||||
public virtual void ResignFirstResponder () {}
|
||||
public virtual bool CanFocus => true;
|
||||
public bool HasFocus { get; internal set; }
|
||||
|
||||
// Key handling
|
||||
public virtual void KeyDown (Event.Key kb) {}
|
||||
@@ -28,6 +24,7 @@ namespace Terminal {
|
||||
|
||||
public class View : Responder {
|
||||
View container = null;
|
||||
View focused = null;
|
||||
public static ConsoleDriver Driver = Application.Driver;
|
||||
public static IList<View> empty = new List<View>(0).AsReadOnly ();
|
||||
List<View> subviews;
|
||||
@@ -91,6 +88,14 @@ namespace Terminal {
|
||||
Driver.Move (rcol, rrow);
|
||||
}
|
||||
|
||||
public virtual void PositionCursor ()
|
||||
{
|
||||
if (focused != null)
|
||||
focused.PositionCursor ();
|
||||
else
|
||||
Move (frame.X, frame.Y);
|
||||
}
|
||||
|
||||
public void AddCh (int col, int row, int ch)
|
||||
{
|
||||
if (row < 0 || col < 0)
|
||||
@@ -115,32 +120,131 @@ namespace Terminal {
|
||||
}
|
||||
NeedDisplay = false;
|
||||
}
|
||||
}
|
||||
|
||||
public class ViewController : Responder {
|
||||
View view;
|
||||
public View View => view;
|
||||
|
||||
public ViewController (View startup)
|
||||
|
||||
public void SetFocus (View view)
|
||||
{
|
||||
if (view == null)
|
||||
return;
|
||||
if (!view.CanFocus)
|
||||
return;
|
||||
if (focused == view)
|
||||
return;
|
||||
if (focused != null)
|
||||
focused.HasFocus = false;
|
||||
focused = view;
|
||||
view.HasFocus = true;
|
||||
if (view != null)
|
||||
view.EnsureFocus ();
|
||||
focused.PositionCursor ();
|
||||
}
|
||||
|
||||
public void EnsureFocus ()
|
||||
{
|
||||
if (focused == null)
|
||||
FocusFirst ();
|
||||
}
|
||||
|
||||
public void FocusFirst ()
|
||||
{
|
||||
foreach (var view in subviews){
|
||||
if (view.CanFocus){
|
||||
SetFocus (view);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void FocusLast ()
|
||||
{
|
||||
for (int i = subviews.Count; i > 0; ){
|
||||
i--;
|
||||
|
||||
View v = subviews [i];
|
||||
if (v.CanFocus){
|
||||
SetFocus (v);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool FocusPrev ()
|
||||
{
|
||||
if (focused == null){
|
||||
FocusLast ();
|
||||
return true;
|
||||
}
|
||||
int focused_idx = -1;
|
||||
for (int i = subviews.Count; i > 0; ){
|
||||
i--;
|
||||
View w = subviews [i];
|
||||
|
||||
if (w.HasFocus){
|
||||
if (w.FocusPrev ())
|
||||
return true;
|
||||
focused_idx = i;
|
||||
continue;
|
||||
}
|
||||
if (w.CanFocus && focused_idx != -1){
|
||||
focused.HasFocus = false;
|
||||
|
||||
if (w.CanFocus)
|
||||
w.FocusLast ();
|
||||
|
||||
SetFocus (w);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (focused != null){
|
||||
focused.HasFocus = false;
|
||||
focused = null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public bool FocusNext ()
|
||||
{
|
||||
if (focused == null){
|
||||
FocusFirst ();
|
||||
return focused != null;
|
||||
}
|
||||
int n = subviews.Count;
|
||||
int focused_idx = -1;
|
||||
for (int i = 0; i < n; i++){
|
||||
View w = subviews [i];
|
||||
|
||||
if (w.HasFocus){
|
||||
if (w.FocusNext ())
|
||||
return true;
|
||||
focused_idx = i;
|
||||
continue;
|
||||
}
|
||||
if (w.CanFocus && focused_idx != -1){
|
||||
focused.HasFocus = false;
|
||||
|
||||
if (w != null && w.CanFocus)
|
||||
w.FocusFirst ();
|
||||
|
||||
SetFocus (w);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (focused != null){
|
||||
focused.HasFocus = false;
|
||||
focused = null;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public virtual void LayoutSubviews ()
|
||||
{
|
||||
view = startup;
|
||||
}
|
||||
}
|
||||
|
||||
public class Toplevel : View {
|
||||
public ViewController RootViewController;
|
||||
public bool ShowFrame;
|
||||
|
||||
|
||||
public Toplevel (Rect frame) : base (frame)
|
||||
{
|
||||
}
|
||||
|
||||
public override void BecomeFirstResponder()
|
||||
{
|
||||
Application.MakeFirstResponder (this);
|
||||
}
|
||||
|
||||
public static Toplevel Create ()
|
||||
{
|
||||
return new Window (new Rect (0, 0, Driver.Cols, Driver.Rows));
|
||||
@@ -175,36 +279,135 @@ namespace Terminal {
|
||||
|
||||
public class Application {
|
||||
public static ConsoleDriver Driver = new CursesDriver ();
|
||||
public Toplevel Top { get; private set; }
|
||||
public Mono.Terminal.MainLoop MainLoop { get; private set; }
|
||||
public static Toplevel Top { get; private set; }
|
||||
public static Mono.Terminal.MainLoop MainLoop { get; private set; }
|
||||
|
||||
static Stack<Responder> responders = new Stack<Responder> ();
|
||||
static Responder responder;
|
||||
static Stack<View> toplevels = new Stack<View> ();
|
||||
static Responder focus;
|
||||
|
||||
public static void MakeFirstResponder (Responder newResponder)
|
||||
{
|
||||
if (newResponder == null)
|
||||
throw new ArgumentNullException ();
|
||||
|
||||
responders.Push (responder);
|
||||
responder = newResponder;
|
||||
throw new NotImplementedException ();
|
||||
}
|
||||
|
||||
public void Init ()
|
||||
public static void Init ()
|
||||
{
|
||||
if (Top != null)
|
||||
return;
|
||||
|
||||
MainLoop = new Mono.Terminal.MainLoop ();
|
||||
Top = Toplevel.Create ();
|
||||
responder = Top;
|
||||
focus = Top;
|
||||
|
||||
MainLoop.AddWatch (0, Mono.Terminal.MainLoop.Condition.PollIn, x => {
|
||||
//ProcessChar ();
|
||||
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
public class RunState : IDisposable {
|
||||
internal RunState (View view)
|
||||
{
|
||||
View = view;
|
||||
}
|
||||
internal View View;
|
||||
|
||||
public void Dispose ()
|
||||
{
|
||||
Dispose (true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public virtual void Dispose (bool disposing)
|
||||
{
|
||||
if (View != null){
|
||||
Application.End (View);
|
||||
View = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Run ()
|
||||
{
|
||||
Run (Top);
|
||||
}
|
||||
|
||||
static public RunState Begin (View view)
|
||||
{
|
||||
if (view == null)
|
||||
throw new ArgumentNullException ("view");
|
||||
var rs = new RunState (view);
|
||||
|
||||
Init ();
|
||||
Driver.PrepareToRun ();
|
||||
|
||||
toplevels.Push (view);
|
||||
|
||||
view.LayoutSubviews ();
|
||||
view.FocusFirst ();
|
||||
Redraw (view);
|
||||
view.PositionCursor ();
|
||||
Driver.Refresh ();
|
||||
|
||||
|
||||
return rs;
|
||||
}
|
||||
|
||||
static public void End (RunState rs)
|
||||
{
|
||||
if (rs == null)
|
||||
throw new ArgumentNullException (nameof (rs));
|
||||
rs.Dispose ();
|
||||
}
|
||||
|
||||
static void Shutdown ()
|
||||
{
|
||||
Driver.End ();
|
||||
}
|
||||
|
||||
static void Redraw (View view)
|
||||
{
|
||||
view.Redraw ();
|
||||
Driver.Refresh ();
|
||||
}
|
||||
|
||||
static void Refresh (View view)
|
||||
{
|
||||
view.Redraw ();
|
||||
Driver.Refresh ();
|
||||
}
|
||||
|
||||
public static void Refresh ()
|
||||
{
|
||||
Driver.RedrawTop ();
|
||||
View last = null;
|
||||
foreach (var v in toplevels){
|
||||
v.Redraw ();
|
||||
last = v;
|
||||
}
|
||||
if (last != null)
|
||||
last.PositionCursor ();
|
||||
Driver.Refresh ();
|
||||
}
|
||||
|
||||
internal static void End (View view)
|
||||
{
|
||||
if (toplevels.Peek () != view)
|
||||
throw new ArgumentException ("The view that you end with must be balanced");
|
||||
toplevels.Pop ();
|
||||
if (toplevels.Count == 0)
|
||||
Shutdown ();
|
||||
else
|
||||
Refresh ();
|
||||
}
|
||||
|
||||
public void Run (View view)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
15
driver.cs
15
driver.cs
@@ -20,7 +20,11 @@ namespace Terminal {
|
||||
public abstract void Init ();
|
||||
public abstract void Move (int line, int col);
|
||||
public abstract void AddCh (int ch);
|
||||
|
||||
public abstract void PrepareToRun ();
|
||||
public abstract void Refresh ();
|
||||
public abstract void End ();
|
||||
public abstract void RedrawTop ();
|
||||
|
||||
// Colors used for widgets
|
||||
public static ColorScheme ColorBase, ColorDialog, ColorMenu, ColorError;
|
||||
}
|
||||
@@ -31,7 +35,9 @@ namespace Terminal {
|
||||
|
||||
public override void Move(int col, int row) => Curses.move (row, col);
|
||||
public override void AddCh(int ch) => Curses.addch (ch);
|
||||
|
||||
public override void Refresh() => Curses.refresh ();
|
||||
public override void End() => Curses.endwin ();
|
||||
public override void RedrawTop() => window.redrawwin ();
|
||||
public Curses.Window window;
|
||||
|
||||
static short last_color_pair;
|
||||
@@ -41,6 +47,11 @@ namespace Terminal {
|
||||
return Curses.ColorPair (last_color_pair);
|
||||
}
|
||||
|
||||
public override void PrepareToRun()
|
||||
{
|
||||
Curses.timeout (-1);
|
||||
}
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
if (window != null)
|
||||
|
||||
Reference in New Issue
Block a user