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* Fixes Wide Glyphs
* Fix some unit tests failure
* Fix more unit tests
* Fixes #4468 - `MouseGrab` regressions (#4469)
* Fixed mouse grab issue
* Fixed mouse grab regrssions.
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* code cleanup
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Addressing pr feedback
* updated mouse.md
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* Fixes #4050. Rename Command.Select and Selecting to Activate/Activating (#4470)
* Initial plan
* Rename Command.Select to Command.Activate and Selecting to Activating
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Add Activating event propagation to SuperView
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Update all comments and docs referencing Select to Activate
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Fix event log messages in examples to use Activating/Activate
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Revert automatic Activating event propagation that broke tests
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Update docfx documentation to use Activate/Activating terminology
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* renames
* Revert "Add Activating event propagation to SuperView"
This reverts commit 6d82bee9ad.
* added command diagrams
* mermaid
* updated level 3
* again
* Select->Activate in MouseTests.cs
* Update Terminal.Gui/Views/Selectors/FlagSelector.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Refactor: Rename Selecting to Activating in View APIs
Renamed the `Selecting` event and `OnSelecting` method to
`Activating` and `OnActivating` to better reflect their purpose.
Updated all related comments, test method names, variables,
and assertions in `View` and `ViewCommandTests` to align with
the new terminology.
Improved code clarity by using `_` for unused parameters in
lambda expressions. Renamed properties like `HandleSelecting`
to `HandleActivating` and adjusted naming conventions for
consistency (e.g., `OnactivatingCount` to `OnActivatingCount`).
These changes enhance readability, maintainability, and
terminology consistency across the codebase.
* Update Terminal.Gui/Views/Selectors/OptionSelector.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Typos
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Co-authored-by: tig <585482+tig@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Add support for wide glyphs into the ShadowStyle.Transparent
* The "IsDirty" content of the wide glyphs should be completely false after being displayed on the screen.
* FillRect must always call AddStr method to properly handle wide characters to invalidate overlapped wide glyphs, etc.
* We must set clip to the driver screen in the case where the view isn't Adornment and SuperView is null, allowing dialogs, popovers, etc to be drawn
* These assertions are important to ensure that the drawing state is consistent
* Subviews must be drawn after the superview content being drawn
* The attribute of next column of a wide glyph should be the same if it's in the clipped area
* Applied #4486
* Updated root view clipping logic to use App's screen or a large default rectangle, ensuring proper drawing area. Added comments clarifying subview drawing order and explaining issues with certain Debug.Assert checks in complex hierarchies, suggesting unit tests instead.
* Remove ClearFrame and always draw Margin if Thickness set
Removed the unused ClearFrame method from the View class. Updated DrawAdornments to always draw the Margin when its Thickness is not empty, regardless of ShadowStyle. This simplifies the drawing logic and removes unnecessary checks.
* Fix margin thickness adjustment
* Fix shadow draw on overlapped views
* Only draw shadows at the end of each runnable
* Only call ClearNeedsDraw in the static Draw method
* Replace unit test as requested
* Also use reverse in margins although not making difference
* Fix the ShadowStyle, ShadowWidth and ShadowHeight logic
* Making sure nothing broke.
* ShadowWidth and ShadowHeight always default to 1 at invalid values
* Removes unused parameter
* Using Rune.ReplacementChar to not confusing with space char inserted by the clearing region
* Using Rune.ReplacementChar
* Using Rune.ReplacementChar
* Fix merge error
* Fixing unit tests
* Reverting changes
* Fixing unit tests
* Fix unit test
* Fix shadow on overlapped views
* Cleanup code
---------
Co-authored-by: Tig <tig@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
Fixes #4332 - Refactor test infrastructure to use modern ApplicationImpl.Coordinator instead of legacy MainLoop (#4335)
Fixes #4410, #4413, #4414, #4415 -
MessageBox nullable, Clipboard refactor, fence for legacy/modern App, and makes internal classes thread safe. (#4411)
Fixes #4332 - Refactor test infrastructure to use modern ApplicationImpl.Coordinator instead of legacy MainLoop (#4335)
#4329—Major Terminal.Gui v2 Architecture Modernization: Application Decoupling, Terminology Improvements, and Nullable Migration (#4338)
Fixes #4387. Runes should not be used on a cell, but rather should use a single grapheme rendering 1 or 2 columns (#4388)
#4329—Major Terminal.Gui v2 Architecture Modernization: Application Decoupling, Terminology Improvements, and Nullable Migration (#4338)
#4329—Major Terminal.Gui v2 Architecture Modernization: Application Decoupling, Terminology Improvements, and Nullable Migration (#4338)
Terminal.Gui v2
Cross-platform UI toolkit for building sophisticated terminal UI (TUI) applications on Windows, macOS, and Linux/Unix.
Important:
- v1 is in maintenance mode - only critical bug fixes accepted
- v2 Alpha is recommended for new projects - API is stable with comprehensive features
- Breaking changes possible before Beta, but core architecture is solid
Quick Start
Install the Terminal.Gui.Templates, create a new TUI app, and run it:
dotnet new --install Terminal.Gui.templates
dotnet new tui -n myproj
cd myproj
dotnet run
Press Esc to exit (the default QuitKey).
Run the comprehensive UI Catalog demo to explore all controls:
dotnet run --project Examples/UICatalog/UICatalog.csproj
Simple Example
using Terminal.Gui;
using IApplication app = Application.Create ();
app.Init ();
using Window window = new () { Title = "Hello World (Esc to quit)" };
Label label = new ()
{
Text = "Hello, Terminal.Gui v2!",
X = Pos.Center (),
Y = Pos.Center ()
};
window.Add (label);
app.Run (window);
See the Examples directory for more.
Build Powerful Terminal Applications
Terminal.Gui enables building sophisticated console applications with modern UIs:
- Rich Forms and Dialogs - Text fields, buttons, checkboxes, radio buttons, and data validation
- Interactive Data Views - Tables, lists, and trees with sorting, filtering, and in-place editing
- Visualizations - Charts, graphs, progress indicators, and color pickers with TrueColor support
- Text Editors - Full-featured text editing with clipboard, undo/redo, and Unicode support
- File Management - File and directory browsers with search and filtering
- Wizards and Multi-Step Processes - Guided workflows with navigation and validation
- System Monitoring Tools - Real-time dashboards with scrollable, resizable views
- Configuration UIs - Settings editors with persistent themes and user preferences
- Cross-Platform CLI Tools - Consistent experience on Windows, macOS, and Linux
- Server Management Interfaces - SSH-compatible UIs for remote administration
See the Views Overview for available controls and What's New in v2 for architectural improvements.
Documentation
Comprehensive documentation is at gui-cs.github.io/Terminal.Gui.
Getting Started
- Getting Started Guide - First Terminal.Gui application
- API Reference - Complete API documentation
- What's New in v2 - New features and improvements
Migration & Deep Dives
- Migrating from v1 to v2 - Complete migration guide
- Application Architecture - Instance-based model and IRunnable pattern
- Layout System - Positioning, sizing, and adornments
- Keyboard Handling - Key bindings and commands
- View Documentation - View hierarchy and lifecycle
- Configuration - Themes and persistent settings
See the documentation index for all topics.
Installing
v2 Alpha (Recommended)
dotnet add package Terminal.Gui --version "2.0.0-alpha.*"
v2 Develop (Latest)
dotnet add package Terminal.Gui --version "2.0.0-develop.*"
v1 Legacy
dotnet add package Terminal.Gui --version "1.*"
Or use the Terminal.Gui.Templates.
Contributing
Contributions welcome! See CONTRIBUTING.md.
History
See gui-cs for project history and origins.
Languages
C#
99.4%
PowerShell
0.6%

