BDisp 1a54ff0872 Fixes #4502. Shadows in overlapping views are not rendered consistently (#4465)
* Fixes Wide Glyphs

* Fix some unit tests failure

* Fix more unit tests

* Fixes #4468 - `MouseGrab` regressions (#4469)

* Fixed mouse grab issue

* Fixed mouse grab regrssions.

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* code cleanup

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Addressing pr feedback

* updated mouse.md

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixes #4050. Rename Command.Select and Selecting to Activate/Activating (#4470)

* Initial plan

* Rename Command.Select to Command.Activate and Selecting to Activating

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Add Activating event propagation to SuperView

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Update all comments and docs referencing Select to Activate

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fix event log messages in examples to use Activating/Activate

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Revert automatic Activating event propagation that broke tests

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Update docfx documentation to use Activate/Activating terminology

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* renames

* Revert "Add Activating event propagation to SuperView"

This reverts commit 6d82bee9ad.

* added command diagrams

* mermaid

* updated level 3

* again

* Select->Activate in MouseTests.cs

* Update Terminal.Gui/Views/Selectors/FlagSelector.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Refactor: Rename Selecting to Activating in View APIs

Renamed the `Selecting` event and `OnSelecting` method to
`Activating` and `OnActivating` to better reflect their purpose.
Updated all related comments, test method names, variables,
and assertions in `View` and `ViewCommandTests` to align with
the new terminology.

Improved code clarity by using `_` for unused parameters in
lambda expressions. Renamed properties like `HandleSelecting`
to `HandleActivating` and adjusted naming conventions for
consistency (e.g., `OnactivatingCount` to `OnActivatingCount`).

These changes enhance readability, maintainability, and
terminology consistency across the codebase.

* Update Terminal.Gui/Views/Selectors/OptionSelector.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Typos

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Add support for wide glyphs into the ShadowStyle.Transparent

* The "IsDirty" content of the wide glyphs should be completely false after being displayed on the screen.

* FillRect must always call AddStr method to properly handle wide characters to invalidate overlapped wide glyphs, etc.

* We must set clip to the driver screen in the case where the view isn't Adornment and SuperView is null, allowing dialogs, popovers, etc to be drawn

* These assertions are important to ensure that the drawing state is consistent

* Subviews must be drawn after the superview content being drawn

* The attribute of next column of a wide glyph should be the same if it's in the clipped area

* Applied #4486

* Updated root view clipping logic to use App's screen or a large default rectangle, ensuring proper drawing area. Added comments clarifying subview drawing order and explaining issues with certain Debug.Assert checks in complex hierarchies, suggesting unit tests instead.

* Remove ClearFrame and always draw Margin if Thickness set

Removed the unused ClearFrame method from the View class. Updated DrawAdornments to always draw the Margin when its Thickness is not empty, regardless of ShadowStyle. This simplifies the drawing logic and removes unnecessary checks.

* Fix margin thickness adjustment

* Fix shadow draw on overlapped views

* Only draw shadows at the end of each runnable

* Only call ClearNeedsDraw in the static Draw method

* Replace unit test as requested

* Also use reverse in margins although not making difference

* Fix the ShadowStyle, ShadowWidth and ShadowHeight logic

* Making sure nothing broke.

* ShadowWidth and ShadowHeight always default to 1 at invalid values

* Removes unused parameter

* Using Rune.ReplacementChar to not confusing with space char inserted by the clearing region

* Using Rune.ReplacementChar

* Using Rune.ReplacementChar

* Fix merge error

* Fixing unit tests

* Reverting changes

* Fixing unit tests

* Fix unit test

* Fix shadow on overlapped views

* Cleanup code

---------

Co-authored-by: Tig <tig@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
2025-12-17 11:56:31 -07:00
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2025-06-12 12:16:54 -06:00
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Version codecov Downloads License Bugs

Terminal.Gui v2

Cross-platform UI toolkit for building sophisticated terminal UI (TUI) applications on Windows, macOS, and Linux/Unix.

logo

  • v2 Alpha (Current): NuGet Version - Recommended for new projects
  • v1 (Legacy): Version - Maintenance mode only

Important:

  • v1 is in maintenance mode - only critical bug fixes accepted
  • v2 Alpha is recommended for new projects - API is stable with comprehensive features
  • Breaking changes possible before Beta, but core architecture is solid

Sample app

Quick Start

Install the Terminal.Gui.Templates, create a new TUI app, and run it:

dotnet new --install Terminal.Gui.templates
dotnet new tui -n myproj
cd myproj
dotnet run

Press Esc to exit (the default QuitKey).

Run the comprehensive UI Catalog demo to explore all controls:

dotnet run --project Examples/UICatalog/UICatalog.csproj

Simple Example

using Terminal.Gui;

using IApplication app = Application.Create ();
app.Init ();

using Window window = new () { Title = "Hello World (Esc to quit)" };
Label label = new ()
{
    Text = "Hello, Terminal.Gui v2!",
    X = Pos.Center (),
    Y = Pos.Center ()
};
window.Add (label);

app.Run (window);

See the Examples directory for more.

Build Powerful Terminal Applications

Terminal.Gui enables building sophisticated console applications with modern UIs:

  • Rich Forms and Dialogs - Text fields, buttons, checkboxes, radio buttons, and data validation
  • Interactive Data Views - Tables, lists, and trees with sorting, filtering, and in-place editing
  • Visualizations - Charts, graphs, progress indicators, and color pickers with TrueColor support
  • Text Editors - Full-featured text editing with clipboard, undo/redo, and Unicode support
  • File Management - File and directory browsers with search and filtering
  • Wizards and Multi-Step Processes - Guided workflows with navigation and validation
  • System Monitoring Tools - Real-time dashboards with scrollable, resizable views
  • Configuration UIs - Settings editors with persistent themes and user preferences
  • Cross-Platform CLI Tools - Consistent experience on Windows, macOS, and Linux
  • Server Management Interfaces - SSH-compatible UIs for remote administration

See the Views Overview for available controls and What's New in v2 for architectural improvements.

Documentation

Comprehensive documentation is at gui-cs.github.io/Terminal.Gui.

Getting Started

Migration & Deep Dives

See the documentation index for all topics.

Installing

dotnet add package Terminal.Gui --version "2.0.0-alpha.*"

v2 Develop (Latest)

dotnet add package Terminal.Gui --version "2.0.0-develop.*"

v1 Legacy

dotnet add package Terminal.Gui --version "1.*"

Or use the Terminal.Gui.Templates.

Contributing

Contributions welcome! See CONTRIBUTING.md.

History

See gui-cs for project history and origins.

Languages
C# 99.4%
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